Start with the built-in meter
- Open Options and find Show Damage Meter in the HUD/interface settings.
- Enable it, then use the meter’s minimap button or window.
- Adjust HUD Scale if it is too small; Damage Meter on Top controls whether it stays over upgrade cards.
- Select the view that matches the question: total damage, healing, boss damage or party output.
Client messages include “No damage yet”, “No healing yet” and “Only in a party”. An empty view before its relevant event is not by itself an addon failure. [1]
Choose a measurement window
| Question | Useful view/window | Keep constant |
|---|---|---|
| Did this change improve recent wave clear? | A recent DPS window | Compare the same minute, difficulty and starting investment. |
| What dealt the most across the run? | Whole-run damage/share | Run duration; a longer attempt has more time to accumulate damage. |
| What reached the boss? | Boss view | The same boss and similar gear/talents. |
| Which effect created a proc’s damage? | Per-spell row and proc breakdown | The addon version and grouping method. |
kex0 documents a default ten-second window, configurable settings and a “Since the start” average. The author also groups proc damage under the spell actually cast; a different row label can reflect attribution rather than missing damage. [2]
When using AZS Spell Meter
Install the author’s addon → first. Commands documented by the author are /azsm to show/hide, /azsm resetpos to restore position and /azsm lock to lock dragging. The title-bar settings control the DPS window and columns. While an addon window is open, its author says the built-in Damage Done meter is hidden; closing all addon views restores it if it was enabled. [2]
Do not promote one number into a tier list
Record class, capstone, zone, difficulty, permanent gear and time before comparing two readings. A kill-triggered build in a dense wave and a shield build against a lone boss are not the same experiment. An impressive screenshot does not establish the best class for a fresh save. Check each build’s trigger →
The author reports v1.32 tested with game 0.123.0. We inspected the original 0.127.0 text, but have not run a compatibility benchmark with that addon; check the latest author release if a view behaves differently. [2]
Sources & verification
- Aethus · original game ↗ (external website, opens in a new tab) — Original v0.127.0 / d1c85453 public client text inspected 29 October 2026. Single-source menu and talent evidence; no completed run or damage benchmark.
- kex0 · AZS Spell Meter ↗ (external website, opens in a new tab) — README inspected 29 October 2026; v1.32 author-reported test on game 0.123.0. Commands and DPS windows are author documentation, not our current-patch test.