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Independent player guide

Adapt a draft to the Daily Mutation rules

Daily Mutation is a solo Classic-style challenge with shared daily conditions. Pick the variant shown in your game, then adapt the plan to its special rule. The current configuration names the quarter-HP variant Crystal; earlier notes call it Glass.[1][2]

Checked October 29, 2026 · Beta v0.8.75 · Source-based guide

Compare the four mutation decisions

VariantDifficultyChecked effectPlanning priorityNext step
MetronomeNightmareEvery 30 seconds, one unfused non-first move swaps at its current level.Keep the first attack usefulOpen declared-mode draft →
Dynamax WildsHardWild size/HP ×2, damage ×1.5, speed ×0.85; bosses unchanged.Separate wild pressure from the bossOpen declared-mode draft →
Candy FeverHardXP/gold ×2; enemy time scaling ×1.6.Spend the faster progression deliberatelyOpen declared-mode draft →
CrystalNormalMax HP ×0.25 and damage ×2.Preserve the reduced HP marginOpen declared-mode draft →

Metronome: Keep the first attack useful

Your first move and fusions are protected from swaps; treat later unfused slots as temporary. A specific four-move draft is not a stable full-run prediction.

Prepare an editable draft →

Dynamax Wilds: Separate wild pressure from the boss

Budget movement and recovery for larger, tougher wilds. Do not apply the wild-size/HP changes to the boss.

Prepare an editable draft →

Candy Fever: Spend the faster progression deliberately

Double resources do not cancel faster enemy scaling. Reassess the next upgrade against pressure instead of assuming a free farming mode.

Prepare an editable draft →

Crystal: Preserve the reduced HP margin

Quarter HP makes a low-HP damage plan riskier. Damage factors are not a guarantee of reaching the next objective.

Prepare an editable draft →

[2]

Check the actual daily screen before entering

  1. Use the original host and check your League partner.
  2. Read the daily screen’s map, mutation and difficulty. The shared conditions are not a freely chosen custom mode.
  3. Do not bring a pre-run Bag or infer co-op support: the mutation mode is solo. Run-found items are a different category.
  4. Open a declared-mode draft, adjust it and use the warnings to find mismatches. This website does not fetch today’s rotation.
[2]

Keep daily results and permanent cosmetics separate

The published reset is 00:00 UTC. Attempts are repeatable and the best daily result counts, progression first and KOs next. A better result is not automatically a new permanent cosmetic claim.

Cosmetic conditionWhat to check
Reach zone 3Mutation-specific title
Reach the shrineMutation-specific frame
WinMutation-specific profile background
Win all four variantsMutation King title

These are the current configuration’s unlock conditions. This guide has not claimed a prize or reproduced the reset boundary. Follow the current reward screen if its state differs.

[2]

Use a plan without assuming a winning roll

The variant decisions are editorial interpretations of checked rules, not benchmarked builds. Keep the first useful attack, inspect later offers and record what actually ended the attempt. A saved plan does not unlock a partner, grant items or guarantee a leaderboard result.

Read the daily rule, adjust the declared draft, check the actual daily screen
Editorial planning diagram; not an in-game screenshot or tested winning route.

Sources & verification

  1. pokebonk.com — original v0.8.75 client ↗ (external website, opens in a new tab) — Checked October 29. Public menu/runtime inspection; SINGLE_SOURCE. No completed match, measured winning build or game-save recovery test.
  2. pokebonk.com — original v0.8.75 configuration and release history ↗ (external website, opens in a new tab) — Build mvsocuyo; current mutation definitions and .69–.75 release statements. Fix announcements are not independently reproduced gameplay tests.
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