
Plan your first successful extraction
- Open the original event tile and inspect its entry equipment, timer and extraction indicators.
- Choose equipment you can afford to risk. The mode uses four gear slots and Valley Tokens. Check gear cards before replacing an equipped item.
- Locate loot and a route back to extraction. Rocket crates and Ancient Chambers are announced sources. Trainer echoes may attack or avoid you, so keep a retreat route.
- Move to an available extraction circle and hold it for 15 seconds. The announcement describes six extraction windows over a run.
- Inspect the result screen and returned inventory before starting another Expedition.
The run reaches Red Night at minute 20 and collapse at 25. For a first extraction, favor an earlier available exit over carrying more loot into Red Night. This is a risk-management recommendation.
Choose what to protect before entering
| Decision | What the source establishes | Practical check |
|---|---|---|
| Safe pocket | Carried loot is lost on defeat except protected pocket contents. | Store what you most want to preserve before taking another risk. |
| Insurance | Costs 30% of gear value on entry and returns insured gear with wear after defeat. | Check the marked insured items and affordability before entering. |
| Escape Rope | The announcement describes extraction at any time. | Check the actual available consumable and confirmation. No use was tested here. |
| Repair or reforge | Bill’s PC offers repair, reforge and recycling. | Read the cost and selected affix. v0.9.17 says reforge changes only the selected affix. |
Seals track event rewards. Valley Tokens pay for this mode’s services. Check the Seal Book separately from the value of equipment in your bag.
Sort loot without losing track of equipped gear
Version 0.9.21 adds level, Legendary and Shiny equipment filters and bulk selling. Version 0.9.23 adds a Shiny-gear rarity filter with all, Epic+ and Legendary-only options. Inspect the selected filter when expected loot seems absent. Read the selected sale inventory before confirming a bulk action.
Version 0.9.20 reports clearer insured-gear and extraction UI. Version 0.9.17 gives opened extraction its own map icon. Check the current map marker instead of relying on an older screenshot.
If the Expedition remains in progress
The v0.9.14 instruction is to return in the same browser without starting another run. Version 0.9.17 says the game submits the previous Expedition before another begins. Preserve that session and record the exact error if it still fails. The v0.9.23 saved-run corrections remove two-day expiration and preserve recovered captures. These are release statements, without a successful recovery test.
Use the current event end time
The original announcement still contains November 25. The later v0.9.2 correction, November news and the live status endpoint agree on November 19 at 17:30 UTC (18:30 in Spain, November 20 at 01:30 in China). The November 11 status marks the Expedition live and claimable. Its definition allows fourteen further days for claims, subject to server changes. A claim period does not extend the play window.
The event art below comes from the original game’s event assets. It depicts Pidgeot and the Wild Valley and is promotional artwork.
Sources & verification
- Original v0.9.23 definitions and release history ↗ (external website, opens in a new tab) — Checked November 11, 2026. SINGLE_SOURCE; announced rules and public code.
- Charcher’s project announcements ↗ (external website, opens in a new tab) — Season 3, Expedition and Archive descriptions. Older statements are superseded where noted.
- Original live event status ↗ (external website, opens in a new tab) — Sampled November 11. Event availability and end time can change.