
Check your version first
Version boundary: this guide covers the original pokebonk.com v0.8.55, checked October 26. Our Play window uses a separate third-party v0.8.27 source with separate progress. Newer co-op, Treasures and Archive changes may be absent there. Mechanics are SINGLE_SOURCE; no full-run, reward-claim or multiplayer completion test is claimed.
[1][2]Prepare the pair before using the machine
- Learn both ingredient moves; a saved Build plan does not unlock or force an offer.
- Raise each to at least level 8. TM Case can raise ordinary caps to 10, but the readiness check still uses 8.
- Inspect Bill’s Machine’s actual pair/result and missing requirements. Weather, buff and already-fused archetypes are not eligible ingredients.
- Confirm only when the displayed result fits your plan. The pair’s upgrade modifiers combine; damage-like multipliers add their extra portions, while cooldown multipliers multiply. This does not mean every displayed particle deals the full listed damage.
- Use the freed slot for the run’s remaining need. The fusion itself normally caps at five stars; TM Case adds a sixth.
Check a listed kit pair
Select two different listed kit moves to find their recipe.
This tool covers the base moves listed in the 79 League kits. It identifies the result from definitions; it does not simulate damage, verify availability in your run or turn an ineligible buff into an ingredient. Same-move self-pairs are rejected.
All 106 results and useful stat targets
79 signatures + 8 reactions + 18 type fusions + one fallback = 106 results. Many different pairs can lead to one result; 106 is not the count of possible input pairs. The table processes each fusion’s part-scaling definitions rather than copying a damage ranking.[1]
Search any word in the table. All rows remain available without JavaScript.
| Result | Kind | Ingredients / match | Where upgrades apply |
|---|---|---|---|
| Flower Beam | signature | Razor Leaf + Solar Beam | Area: Solar Beam, Petal Bloom; Duration: Solar Beam; Projectiles → Sharp Leaves (per upgrade 4, cap 12) |
| Fiery Whirlwind | signature | Fire Spin + Flamethrower | Area: Flamethrower, Fire Spin, Small Whirlwinds, Flame Puddle; Duration: Fire Spin, Small Whirlwinds, Flame Puddle; Projectiles → Small Whirlwinds (per upgrade 1, cap 2) |
| Hydro Spiral | signature | Rapid Spin + Hydro Pump | Area: Shell Spin, Spinning Jets, Final Splash; Duration: Spinning Jets; Projectiles → Spinning Jets (per upgrade 1, cap 2) |
| Ball Storm | signature | Electro Ball + Thunder | Area: Electro Ball, Chain Thunder; Duration: Electro Ball; Projectiles → Chain Thunder (per upgrade 1, cap 4) |
| Resonant Web | signature | String Shot + Bug Buzz | Area: Silk Nets, Sonic Waves; Projectiles → Silk Nets (per upgrade 1, cap 3) |
| Lethal Sting | signature | Poison Sting + Poison Jab | Area: Beedrill Swarm, Toxic Spikes; Duration: Beedrill Swarm, Toxic Spikes; Projectiles → Beedrill Swarm (per upgrade 1, cap 3) |
| Feather Cyclone | signature | Wing Attack + Hurricane | Area: Hurricane; Duration: Hurricane, Cutting Wings; Projectiles → Cutting Wings (per upgrade 0.5, cap 2) |
| Ravenous Chomp | signature | Hyper Fang + Super Fang | Area: Chain Bites; Projectiles → Chain Bites (per upgrade 2, cap 6) |
| Celestial Drill | signature | Drill Run + Drill Peck | Area: Drill Peck, Underground Drills; Projectiles → Underground Drills (per upgrade 1, cap 3) |
| Corrosive Grime | signature | Acid + Gunk Shot | Area: Garbage Heap, Acid Puddle; Duration: Acid Puddle |
| Seismic Ball | signature | Rollout + Bulldoze | Area: Rock Ball, Tremors, Final Earthquake; Duration: Rock Ball; Projectiles → Tremors (per upgrade 1, cap 3) |
| Toxic Tide | signature | Toxic + Sludge Wave | Area: Poison Wave, Splashes |
| Tectonic Horn | signature | Horn Drill + Earth Power | Area: Phantom Horn, Cracks, Earth Geysers; Projectiles → Cracks (per upgrade 1, cap 2) |
| Gravitational Moon | signature | Gravity + Moonblast | Area: Gravity Moon, Star Shards; Duration: Gravity Moon |
| Nine-Tail Dance | signature | Will O Wisp + Extrasensory | Area: Psychic Rings; Projectiles → Will-O-Wisps (per upgrade 1, cap 3) |
| Grand Concert | signature | Sing + Hyper Voice | Area: Lullaby, Hyper Voice |
| Vampire Wing | signature | Leech Life + Air Cutter | Area: Supersonic Echo; Projectiles → Air Blades (per upgrade 2, cap 6) |
| Dancing Garden | signature | Petal Blizzard + Petal Dance | Area: Spiral Petals, Poison Clouds; Duration: Spiral Petals, Poison Clouds; Projectiles → Spiral Petals (per upgrade 2, cap 6) |
| Fungal Bomb | signature | Spore + Energy Ball | Area: Energy Balls, Spore Mushroom, Mushroom Burst; Duration: Spore Mushroom; Projectiles → Energy Balls (per upgrade 1, cap 3) |
| Scale Prism | signature | Silver Wind + Signal Beam | Area: Scale Cloud, Signal Beam, Bolt Fan; Duration: Signal Beam, Bolt Fan; Projectiles → Bolt Fan (per upgrade 1, cap 2) |
| Dugtrio's Fissure | signature | Mud Shot + Fissure | Area: Mud Cracks, Sludge Balls; Projectiles → Mud Cracks (per upgrade 0.5, cap 1) |
| Golden Rain | signature | Pay Day + Play Rough | Area: Coin Rain, Dust Cloud Brawl; Duration: Dust Cloud Brawl; Projectiles → Coin Rain (per upgrade 3, cap 9) |
| Torrential Migraine | signature | Soak + Psyshock | Area: Water Jet, Psychic Orbs; Projectiles → Psychic Orbs (per upgrade 2, cap 6) |
| Unleashed Tantrum | signature | Rage Fist + Stomping Tantrum | Area: Rage Fists, Final Tremor; Projectiles → Rage Fists (per upgrade 1, cap 5) |
| Fiery Stampede | signature | Extreme Speed + Flare Blitz | Area: Fire Silhouette, Burning Trail, Final Explosion; Duration: Burning Trail; Projectiles → Fire Silhouette (per upgrade 1, cap 3) |
| Hypnotic Spiral | signature | Bubble Beam + Hypnosis | Area: Hypnotic Spiral; Duration: Hypnotic Spiral, Bubble Beams; Projectiles → Bubble Beams (per upgrade 1, cap 2) |
| Prismatic Premonition | signature | Psybeam + Future Sight | Area: Psybeams on Marked; Projectiles → Psybeams on Marked (per upgrade 1, cap 3) |
| Four-Arm Combo | signature | Cross Chop + Dynamic Punch | Area: Cross Slashes, Dynamic Punch; Projectiles → Cross Slashes (per upgrade 1, cap 4) |
| Carnivorous Whip | signature | Slam + Power Whip | Area: Dragging Vines, Acid Jaws; Projectiles → Dragging Vines (per upgrade 1, cap 3) |
| Jellyfish Whirl | signature | Venoshock + Whirlpool | Area: Water Whirlpool, Chain Poison; Duration: Water Whirlpool, Chain Poison; Projectiles → Chain Poison (per upgrade 1, cap 3) |
| Magnitude 10 | signature | Magnitude + Rock Slide | Area: Earthquake, Sky Rocks; Projectiles → Sky Rocks (per upgrade 1, cap 3) |
| Gloomy Curse | signature | Shadow Ball + Hex | Area: Shadow Ball, Chain Misfortune; Projectiles → Chain Misfortune (per upgrade 1, cap 5) |
| Dance of Bones | signature | Bonemerang + Shadow Bone | Area: Figure-Eight Bones, Bone Clash; Duration: Figure-Eight Bones; Projectiles → Figure-Eight Bones (per upgrade 1, cap 2) |
| Celestial Cross Slash | signature | Air Slash + X Scissor | Area: Cross Slashes, Blade Gale; Projectiles → Cross Slashes (per upgrade 0.5, cap 2) |
| Gyarados's Fury | signature | Waterfall + Hyper Beam | Area: Waterfall, Sweeping Hyper Beam; Duration: Sweeping Hyper Beam |
| Glacial Tide | signature | Surf + Blizzard | Area: Frozen Wave, Ice Shards |
| Star Gambit | signature | Swift + Last Resort | Area: Spinning Stars, Giant Star; Projectiles → Spinning Stars (per upgrade 1, cap 4) |
| Crushing Nap | signature | Body Slam + Giga Impact | Area: Snorlax Fall, Shockwaves |
| Draconic Rain | signature | Dragon Pulse + Draco Meteor | Area: Dragon Pulse, Draconic Comets, Violet Fire; Duration: Violet Fire; Projectiles → Draconic Comets (per upgrade 2, cap 6) |
| Primeval Bubble | signature | Psychic + Moonblast | Area: Psychic Bubble, Bubble Burst; Duration: Psychic Bubble |
| Sacred Gallop | signature | Inferno + Sacred Fire | Area: Rapidash Gallop, Burning Footprints, Sacred Fire Columns; Duration: Burning Footprints; Projectiles → Sacred Fire Columns (per upgrade 1, cap 3) |
| Psychic Geyser | signature | Scald + Expanding Force | Area: Psychic Ring, Boiling Geysers, Boiling Puddle; Duration: Boiling Puddle |
| Magnetic Field | signature | Magnet Bomb + Flash Cannon | Area: Magnetic Field, Flash Cannon, Final Burst; Duration: Flash Cannon; Projectiles → Magnets (per upgrade 1, cap 4) |
| Starry Leek | signature | Brave Bird + Meteor Assault | Area: Starry Leek, Shockwave; Projectiles → Shooting Stars (per upgrade 2, cap 6) |
| Triple Ruckus | signature | Pluck + Uproar | Area: Triple Pecks, Uproar; Projectiles → Triple Pecks (per upgrade 1, cap 2) |
| Aurora Borealis | signature | Aurora Beam + Sheer Cold | Area: Aurora Curtains, Polar Cold; Duration: Aurora Curtains; Projectiles → Aurora Curtains (per upgrade 1, cap 3) |
| Sludge Tide | signature | Sludge + Belch | Area: Sludge Belch, Toxic Puddles, Waste Balls; Duration: Toxic Puddles; Projectiles → Toxic Puddles (per upgrade 1, cap 2) |
| Icicle Rain | signature | Icicle Spear + Icicle Crash | Area: Icicles, Giant Spike; Projectiles → Icicles (per upgrade 2, cap 8) |
| Rock Snake | signature | Stealth Rock + Head Smash | Area: Rock Snake, Final Headbutt, Stone Traps; Duration: Stone Traps; Projectiles → Stone Traps (per upgrade 1, cap 3) |
| Dreamy Feast | signature | Nightmare + Dream Eater | Area: Hypnotic Pendulum, Dream Beams; Projectiles → Dream Beams (per upgrade 2, cap 6) |
| Tsunami Claw | signature | Liquidation + Crabhammer | Area: Giant Claw, Water Wave; Projectiles → Water Wave (per upgrade 0.6, cap 2) |
| Chain Reaction | signature | Spark + Discharge | Area: Explosive Voltorbs; Projectiles → Explosive Voltorbs (per upgrade 1, cap 4) |
| Explosive Harvest | signature | Seed Bomb + Wood Hammer | Area: Explosive Eggs, Falling Palm Trees; Projectiles → Explosive Eggs (per upgrade 1, cap 3) |
| Hurricane Kick | signature | Rolling Kick + High Jump Kick | Area: Spinning Kicks, Whirlwind, Meteor Kick |
| Glacial Fist | signature | Ice Punch + Focus Punch | Area: Ice Punch, Sure-Hit Punch |
| Giant Lick | signature | Wring Out + Heavy Slam | Area: Sweeping Tongue, Stampedes; Projectiles → Stampedes (per upgrade 2, cap 6) |
| Detonating Cloud | signature | Smog + Explosion | Area: Toxic Clouds, Chain Explosions; Projectiles → Toxic Clouds (per upgrade 1, cap 3) |
| Megalithic Charge | signature | High Horsepower + Rock Wrecker | Area: Phantom Rhino, Huge Boulder |
| Sonic Egg | signature | Egg Bomb + Boomburst | Area: Lucky Eggs, Sound Waves; Projectiles → Lucky Eggs (per upgrade 1, cap 3) |
| Solar Tangle | signature | Giga Drain + Solar Blade | Area: Life-Draining Vines, Solar Blade; Projectiles → Life-Draining Vines (per upgrade 2, cap 6) |
| Parental Double | signature | Mega Punch + Mega Kick | Area: Mega Punches and Mega Kicks; Projectiles → Mega Punches and Mega Kicks (per upgrade 0.5, cap 2) |
| Abyssal Ink | signature | Octazooka + Hydro Cannon | Area: Ink Balls, Hydro Cannons; Projectiles → Ink Balls (per upgrade 1, cap 3) |
| Torpedo Horn | signature | Smart Strike + Fishious Rend | Area: Horn Torpedo, Final Bite; Projectiles → Horn Torpedo (per upgrade 1, cap 4) |
| Photon Star | signature | Water Shuriken + Photon Geyser | Area: Light Beams, Photon Geyser; Duration: Light Beams; Projectiles → Light Beams (per upgrade 1, cap 2) |
| Explosive Wall | signature | Barrier + Misty Explosion | Area: Glass Box, Explosive Mist |
| Glacial Kiss | signature | Lovely Kiss + Frost Breath | Area: Kisses, Icy Breath; Duration: Icy Breath; Projectiles → Kisses (per upgrade 1, cap 4) |
| Flashing Cage | signature | Thunder Cage + Bolt Strike | Area: Bolt Cage, Flash Beam |
| Volcanic Eruption | signature | Lava Plume + Eruption | Area: Volcano, Lava Bombs, Lava Puddles; Duration: Volcano, Lava Puddles; Projectiles → Lava Bombs (per upgrade 2, cap 8) |
| Titanic Guillotine | signature | Vital Throw + Superpower | Area: Brutal Wave |
| Stampede | signature | Raging Bull + Headlong Rush | Area: Seismic Gore; Duration: Tauros Herd; Projectiles → Tauros Herd (per upgrade 1, cap 3) |
| Metamorfusion | signature | Transform + Mimic | Read the individual fusion card; no universal stat scaling. |
| Binary Overload | signature | Fusion Bolt + Techno Blast | Area: Data Cubes, Lightning Arcs, Techno Shocks, Final Burst; Duration: Data Cubes, Lightning Arcs, Techno Shocks; Projectiles → Data Cubes (per upgrade 1, cap 2) |
| Ancient Deluge | signature | Water Spout + Meteor Beam | Area: Waterspouts and Rocks; Projectiles → Waterspouts and Rocks (per upgrade 2, cap 6) |
| Fossil Slash | signature | Sacred Sword + Razor Shell | Area: Crossed Scythes; Projectiles → Sharp Shells (per upgrade 2, cap 6) |
| Prehistoric Dive | signature | Thunder Fang + Dragon Ascent | Area: Prehistoric Dive, Electric Fangs; Projectiles → Electric Fangs (per upgrade 1, cap 2) |
| Ice Age | signature | Bleakwind Storm + Glaciate | Area: Ice Gale, Ice Wave; Duration: Ice Gale |
| Supreme Storm | signature | Wildbolt Storm + Electro Shot | Area: Electro Beam, Path Beams; Projectiles → Path Beams (per upgrade 2, cap 6) |
| Phoenix Sun | signature | Searing Shot + Overheat | Area: Little Sun; Duration: Little Sun |
| Genetic Supremacy | signature | Psystrike + Psycho Boost | Area: Psycho Boost, Mind Wave Beams; Projectiles → Psychic Fragments (per upgrade 2, cap 6); Projectiles → Mind Wave Beams (per upgrade 1, cap 2) |
| Hyper Star | type | Any two eligible normal moves | Area: Giant Star; Projectiles → Shooting Stars (per upgrade 2, cap 6) |
| Scorching Sun | type | Any two eligible fire moves | Area: Flame Rain, Fire Ring; Duration: Flame Rain |
| Tidal Wave | type | Any two eligible water moves | Area: Circular Wave, Geysers; Projectiles → Geysers (per upgrade 1, cap 4) |
| Primeval Forest | type | Any two eligible grass moves | Area: Thorny Roots, Leafy Trees; Projectiles → Thorny Roots (per upgrade 1, cap 3) |
| Electric Storm | type | Any two eligible electric moves | Area: Rays; Duration: Rays |
| Eternal Blizzard | type | Any two eligible ice moves | Area: Blizzard, Ice Crystals; Duration: Blizzard; Projectiles → Ice Crystals (per upgrade 1, cap 4) |
| Thousand Fists | type | Any two eligible fighting moves | Area: Punch Rain, Final Hook; Projectiles → Punch Rain (per upgrade 3, cap 9) |
| Toxic Swamp | type | Any two eligible poison moves | Area: Sludge Bombs, Toxic Puddles; Duration: Toxic Puddles; Projectiles → Sludge Bombs (per upgrade 1, cap 3) |
| Seismic Fault | type | Any two eligible ground moves | Area: Stomp, Cracks; Projectiles → Cracks (per upgrade 1, cap 3) |
| Typhoon | type | Any two eligible flying moves | Area: Tornado, Extra Tornadoes; Duration: Tornado, Extra Tornadoes; Projectiles → Tornado (per upgrade 0.3, cap 1); Projectiles → Extra Tornadoes (per upgrade 0.5, cap 3); Projectiles → Sharp Feathers (per upgrade 2, cap 8) |
| Mind Warp | type | Any two eligible psychic moves | Area: Psychic Waves |
| Swarm | type | Any two eligible bug moves | Area: Bug Swarm; Projectiles → Bug Swarm (per upgrade 3, cap 10) |
| Meteorite Shower | type | Any two eligible rock moves | Area: Flaming Rocks; Projectiles → Flaming Rocks (per upgrade 2, cap 6) |
| Spectral Parade | type | Any two eligible ghost moves | Area: Will-O-Wisps; Projectiles → Will-O-Wisps (per upgrade 2, cap 6) |
| Ancestral Fury | type | Any two eligible dragon moves | Area: Dragon Flames, Violet Fire; Duration: Violet Fire; Projectiles → Dragon Flames (per upgrade 2, cap 6) |
| Pitch Black | type | Any two eligible dark moves | Area: Darkness, Shadow Claws; Projectiles → Shadow Claws (per upgrade 2, cap 8) |
| Steel Rain | type | Any two eligible steel moves | Area: Spinning Blades; Duration: Spinning Blades; Projectiles → Spinning Blades (per upgrade 1, cap 6) |
| Fairy Halo | type | Any two eligible fairy moves | Area: Halo of Light |
| Conductive Storm | reaction | water + electric | Area: Soaking Rain, Jumping Bolt; Projectiles → Jumping Bolt (per upgrade 2, cap 8) |
| Boiling Geyser | reaction | fire + water | Area: Boiling Geysers, Steam Clouds; Duration: Steam Clouds; Projectiles → Boiling Geysers (per upgrade 1, cap 4) |
| Fiery Gale | reaction | fire + grass/flying | Area: Leaf Gale, Burning Ground; Duration: Leaf Gale, Burning Ground |
| Shattered Glacier | reaction | ice + fighting/rock/steel | Area: Ice, Brutal Strike |
| Toxic Combustion | reaction | poison + fire | Area: Gas Cloud, Explosion |
| Eternal Sleep | reaction | psychic/grass + ghost/dark | Area: Pendulum, Shadow Hands; Projectiles → Shadow Hands (per upgrade 2, cap 8) |
| Psychic Spark | reaction | electric + psychic | Area: Psychic Orbs, Final Burst; Duration: Psychic Orbs; Projectiles → Psychic Orbs (per upgrade 1, cap 2) |
| Enchanted Breath | reaction | fairy/normal + dragon | Area: Heart Rain, Dragon Breath; Duration: Dragon Breath |
| MissingNo. | glitch | Different types, no matching signature/reaction | Read the individual fusion card; no universal stat scaling. |
Example: Flower Beam is more than one damage shape
Razor Leaf + Solar Beam gives Flower Beam before any general Grass pairing. Its Area targets the beam and final bloom; Duration targets the beam; Projectiles targets the leaf barrage. An Area choice and a projectile choice therefore change different parts. If your problem is coverage, identify which part is missing enemies before selecting the stat.
For Charmander, Fire Spin + Flamethrower yields Fiery Whirlwind; for Squirtle, Rapid Spin + Hydro Pump yields Hydro Spiral. These are source-based routes, not recorded DPS comparisons.
Sources & verification
- pokebonk.com — public game client ↗ (external website, opens in a new tab) — v0.8.55 / mvob1c8t, inspected October 26, 2026. SINGLE_SOURCE; source inspection, not a completed run.
- pokebonk.com — definitions and release history ↗ (external website, opens in a new tab) — Same build; public League, Lab, items, events and dated project notes. Recommendations below are our interpretation.