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Independent player guide

Check the Look before repeating the run

Open the selected League member’s Wardrobe and read that exact Look card. Mastery Looks are family-specific challenges; Shiny, Classic Shiny, event Spectral and Treasures Looks use other unlock routes. A Glacier clear or a Burn total alone does not satisfy every skin card.[2]

Checked October 26, 2026 · Beta v0.8.55 · Source-based guide

PokeBonk promotional forest with a waterfall and stone altar
Official promotional artwork © Charcher / respective rights holders. Not a gameplay screenshot.

Check your version first

Version boundary: this guide covers the original pokebonk.com v0.8.55, checked October 26. Our Play window uses a separate third-party v0.8.27 source with separate progress. Newer co-op, Treasures and Archive changes may be absent there. Mechanics are SINGLE_SOURCE; no full-run, reward-claim or multiplayer completion test is claimed.

[1][2]

Which appearance are you trying to unlock?

AppearanceWhere its requirement comes fromNext action
Shiny / Classic ShinyThe corresponding capture/appearance recordRead the Wardrobe’s own ownership state; one shiny-related label does not unlock every variant.
Mastery I / IITwo named conditions for each League familyRead its family, mode, difficulty, final form and counter.
SpectralLavender Tower Candle trackInspect the 1,650-Candle reward and its claim state.
Treasures LookIts particular prize wheelUse that wheel’s remaining prize pool, not a Mastery counter.

Looks are presentation choices. We do not claim that a skin increases damage, and a saved favorite partner is not a completed Look challenge.

Ten example cards: see how the restrictions differ

10 rows

Search any word in the table. All rows remain available without JavaScript.

FamilyLookCurrent conditionCheck
BulbasaurMastery 1: Boreal GardenWin a run with Solar Beam dealing at least 25% of your moves' damage.Check the family, mode and exact condition; victory is required only where stated.
BulbasaurMastery 2: JadeWin on Hard or Nightmare with Venusaur taking at most 90 hits.Check the family, mode and exact condition; victory is required only where stated.
CharmanderMastery 1: MagmaWin a run without evolving beyond Charmeleon.Check the family, mode and exact condition; victory is required only where stated.
CharmanderMastery 2: Blue FlameWin on Nightmare with Charizard.Check the family, mode and exact condition; victory is required only where stated.
SquirtleMastery 1: Blue Game BoySoak 20,000 enemies with the Squirtle line.Check the family, mode and exact condition; victory is required only where stated.
SquirtleMastery 2: Platinum ShellWin on Hard or Nightmare with Blastoise and Hydro Pump dealing at least 20% of the damage.Check the family, mode and exact condition; victory is required only where stated.
VulpixMastery 1: Alolan SnowWin in the Celestial Glacier with the Vulpix line.Check the family, mode and exact condition; victory is required only where stated.
VulpixMastery 2: Blue KitsuneBurn 40,000 enemies with the Vulpix line.Check the family, mode and exact condition; victory is required only where stated.
SeelMastery 1: Polar SealFreeze 20,000 enemies with the Seel line.Check the family, mode and exact condition; victory is required only where stated.
SeelMastery 2: Southern LightsWin on the Storm Coast on Hard or Nightmare with the Seel line.Check the family, mode and exact condition; victory is required only where stated.

These ten cards illustrate the important differences; this is not a full achievements directory. For damage-share goals, the client uses recorded move damage, not total damage including every other source. A percentage estimate from the animation is insufficient.

A stuck-progress checklist

shazamtamp reports Glacier clears without a skin and a Vulpix Burn counter remaining at zero (23h-old post sampled October 26). The report is unresolved: it does not establish that the current patch fixes it or that all skins are bugged.[3]

  1. Write down the exact Look name and selected League family. A win by another family does not automatically count.
  2. Check solo eligibility. The project’s v0.8.42 note says Look challenges count in SOLO. Co-op success is a separate record.
  3. Read every qualifier: victory, Hard/Nightmare, region, final evolution, hits taken, damage-share or status total.
  4. For a status task, confirm actual applications rather than type damage. Use the Sleep/Burn instructions in the unlock guide.
  5. Compare the results screen and Wardrobe after the server accepts the run. Keep screenshots of an apparent mismatch.

For Vulpix Blue Kitsune, use its own Burn requirement and family restriction. Equipping Flame Orb does not guarantee a given count; its chance is only one part of the process. Report a repeatable mismatch to PokeBonk Discord support ↗ (external website, opens in a new tab). No account credentials are needed in a public report.

Sources & verification

  1. pokebonk.com — public game client ↗ (external website, opens in a new tab) — v0.8.55 / mvob1c8t, inspected October 26, 2026. SINGLE_SOURCE; source inspection, not a completed run.
  2. pokebonk.com — definitions and release history ↗ (external website, opens in a new tab) — Same build; public League, Lab, items, events and dated project notes. Recommendations below are our interpretation.
  3. Reddit — shazamtamp ↗ (external website, opens in a new tab) — Displayed 23h old, sampled October 26. One unresolved report; reply suggestions checked against item definitions.
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